The Death Stranding Director’s Cut is finally here! This is the real DEATHINITIVE edition, featuring a ton of new content and changes.
The death stranding ps5 is a game that was released on the PlayStation 4. It is now available for purchase as the Death Stranding Director’s Cut – This is the Real Deathinitive Edition!
ANALYSIS – With Death Stranding, Hideo Kojima gave us an action-adventure game that was both revolutionary and controversial almost two years ago. No one was left cold by Kojima Productions’ unexpectedly accurate image of a restricted society in which only exhausted couriers go into the perils of the outside world. Will Sam Porter Bridges’ remarkable journey retain the same interest now that it’s returned on PlayStation 5 in a Director’s Cut with technical upgrades and, most all, a slew of additional content?
We looked at the game’s capabilities in a previous lengthy review, and now we’re looking at the newest version’s capabilities. Death Stranding Director’s Cut, maybe unexpectedly given the superb PS4 and PS4 Pro versions, makes great use of the PS5’s capabilities. Load times have almost vanished (between 2 and 6 seconds, depending on the scenario, compared to 1mn20 on the PS4 Pro!) In addition, the resolution has been enhanced, making the visuals even more beautiful in 4K… All of this is accomplished at a steady 60 frames per second framerate, which adds to the otherwise sluggish gameplay experience. The console’s well-known “magic SSD” even enables concealed charges to vanish if the dreaded “time rain” strikes; that dreaded black rain that wreaks havoc on the surroundings while displaying the ghosts of the dead.
The soundtrack and sound design are pure paradise for the ears: Death Stranding was already a musical treasure due to excellent original compositions and numerous songs by Kojima’s favorite musicians, but the Director’s Cut has been supplemented with additional quality music, particularly by French musician Woodkid. Death Stranding Director’s Cut’s 3D sound improves the already fantastic PS4 game, making it one of the most immersive and realistic games available on PS5 in terms of sound!
New features are fantastic…
Death Stranding Director’s Cut includes a lot of additional gameplay features, maybe a bit too many, and not all of them are important. For certain missions, the cargo catapult, escort robot, and new jetpack-style stabilizer, for example, make things too simple. The game’s appeal has been damaged due to the intentionally “boring” nature of Sam’s duties. Fortunately, these add-ons are completely optional, and you won’t be able to use them until late in the game. In terms of the new game modes, the concept of a “shooting range” for learning fighting skills is brilliant and perfectly suits the world.
This model has one major benefit: it’s an excellent training choice for battling MULEs, terrorists, and Stranded. It’s a fantastic method to become acquainted with these stages without risking your equipment or losing money, and it enables you to practice for free. This kind of gameplay would not have been there in the original edition! Unfortunately, even if the combat portions have been enhanced and varied with new and very fun weaponry, the combat sections are still mediocre, particularly with the artificial intelligence of the opponent people. The opponents are quite simple to dispatch, even though they are more numerous and aggressive in the newest edition.
…as well as those that are no longer appropriate.
The optional Fragile Highway, on the other hand, doesn’t fit into this world, particularly in terms of its competitive element, which runs counter to the game’s cooperative ethos. As a result of this feature of the Director’s Cut, Death Stranding seems less realistic and more “video-gamey.” It sometimes takes you out of Kojima’s amazing mood by adding a little (too much?) imagination into a dark and often sad world. The multiplayer idea of Death Stranding was based completely on cooperation at first. Still, it’s an unnecessary rivalry that pops up at inopportune times in a game that doesn’t seem to require it. Even yet, score junkies will have enough to do between the numerous shooting range events, time trials on the Fragile course’s many configurations, and ranking orders and replayable nightmares.
Those who have previously finished the game on PS4 may find the new features to be too simple to try by importing their old save. Thankfully, Death Stranding Director’s Cut offers five difficulty settings, which should satisfy everyone. Overall, this version is considerably more user-friendly than the previous one, with a more legible interface and bigger text size.
Goodbye, Monster…
Finally, don’t overlook the narrative additions. The exclusive missions from the PC version are included here, and are the result of a collaboration with the Half-Life and Cyberpunk 2077 universes (discover for yourself, we don’t want to give anything away) and add a bit of humour to the game that isn’t over-the-top and fits Death Stranding quite well. Even though they were extremely promising, we may somewhat lament that the new PS5-exclusive missions are too short and don’t provide anything! It definitely didn’t require a separate narrative for such a unique piece of art, but because it’s optional material, we won’t complain.
Finally, it’s amusing that the “Monster” commercial placement, which included a well-known energy drink brand in an overt manner, resulted in this “Director’s Cut,” in which the cans Sam drank were changed by the fictitious “Bridges Energy” brand, which is more plausible anyhow.
So let’s break up a Bridges Energy and return to Hideo Kojima’s masterwork, this twisted universe, on PlayStation 5.
-BadSector-
Pro:
+ An entirely new kind of open-world gaming adventure + A fantastic, engaging, creative tale + Both in-game and in walkthroughs, the visuals are breathtaking — PS5 at 4K/60 FPS
Against:
– Boss battles and firefights aren’t too complicated – You won’t appreciate the narrative or the walkthroughs if you’re not used to Kojima’s style. – Some inventions that ruin people’s moods
Sony Interactive Games (PS4, PS5) 505 Games Publisher: Sony Interactive Games (PS4, PS5) 505 Games Publisher: Sony Interactive Games (PS4, PS (PC)
Kojima Productions is the game’s developer.
Open-world action-adventure game
Dates: November 8, 2019 (PS4), July 20, 2020 (PC), and September 24, 2021 (PS5)
REVIEW – With Death Stranding, Hideo Kojima gave us an action-adventure game that was both innovative and controversial almost two years ago. No one was left cold by Kojima Productions’ unexpectedly accurate image of a restricted society in which only exhausted couriers go into the perils of the outside world. Will Sam Porter Bridges’ remarkable journey retain the same interest now that it’s returned on PlayStation 5 in a Director’s Cut with technical upgrades and, most all, a slew of additional content? We previously examined the game in-depth, and now we’re looking at the most recent…
This is the Real Deathinitive Edition of Death Stranding Director’s Cut!
This is the Real Deathinitive Edition of Death Stranding Director’s Cut!
2021-10-03
Gergely Herpai (BadSector)
We already know how controversial Death Stranding is thanks to the press, so the many benefits and few cons I encountered were “my way”; you may have a totally different experience and be utterly dissatisfied. Kojima’s attempt to reimagine the open world genre is a bold one. It got very addicting for me after the third chapter, and you may not have the patience for it if you aren’t a lover of Kojima’s work and his vision of his own art, video games and movies, and cinematic transitions. And the PlayStation 5 version adds to the aesthetic appeal of the game.
7.4 out of 10 for gameplay
9.5 for graphics
9.2 for the story
9.2 out of 10 for music and audio
8.5 for ambiance
8.8
EXCELLENT
We already know how controversial Death Stranding is thanks to the press, so the many benefits and few cons I encountered were “my way”; you may have a totally different experience and be utterly dissatisfied. Kojima’s attempt to reimagine the open world genre is a bold one. It got very addicting for me after the third chapter, and you may not have the patience for it if you aren’t a lover of Kojima’s work and his vision of his own art, video games and movies, and cinematic transitions. And the PlayStation 5 version adds to the aesthetic appeal of the game.
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