In a new “King of the Hill” event, players face off in real-time against one another for control over their own unique grid. The winner is rewarded with prizes and bragging rights until next time.
The “rita repulsa” is a character from the TV show “The Mighty Morphin Power Rangers.” She has been released for use in the game “Battle for the Grid.”.
If you watch the first season of Mighty Morphin’ Power Rangers, you’ll notice that Rita Repulsa’s language doesn’t line up with her lip movements. This is because, same to how they utilized stock film of the Ranger bouts, they were just utilizing stock footage of her Super Sentai counterpart, the witch Bandora. In the second season, a different actress was cast to play her in the English-speaking parts. Rita has gone through a number of transformations as a character, but her mighty magic and caustic demeanor have remained constant. Rita Repulsa’s Power Rangers: Battle For the Grid moveset is shown below.
Rita is a classic zoning character who distinguishes herself from Goldar and Lord Zedd by applying pressure from afar rather than up close. Rita can use a number of broad, long-range missiles to hit her opponent from almost anywhere on the stage, and if they close the gap, she can use knockback to get some breathing space.
Power Rangers: Grid Battle is a video game based on the Power Rangers franchise. Moveset Rita Repulsa
Rita’s moveset contains the identified methods listed below. It’s worth noting that all of the inputs presume she’s facing left.
Chaos in a Pinwheel (S)
Rita launches a little missile in front of her, which slowly returns to her. A single input throws mid-range, while a right input throws it farther, a left input throws it closer, and an up input shoots it up at an angle.
Right + S = Putty Punch
Rita summons a Putty Patroller in front of her to deliver a powerful punch that knocks opponents into the air for a brief moment.
Right + Hold S for Putty Projectile
Rita uses a flying corkscrew to toss a Putty Patroller in front of her, striking opponents many times and pushing them back.
(Left + S) Chaos Spark
Rita retreats backwards while creating a cloud of electricity right in front of her.
Candle of Royalty (S during Chaos Spark)
Rita follows Chaos Spark with a pillar of electricity that reaches the top of the stage in front of her. A single input builds a mid-range pillar, a left input moves it closer, and a right input moves it farther. This move also serves as Rita’s Assist, automatically targeting the opponent.
Circuit of the Wicked (S while airborne)
Rita dives down at an angle towards her opponents, halting and falls to the ground after a contact.
The Queen’s Ambition (Up, Up-Left, or Up-Right while airborne)
Rita can billow her dress to get a few extra moments of hangtime in the air right after her initial jump. Before reaching the ground, you may open and shut her clothing many times.
Repulsa Blast (L + S, EX Special) Repulsa Blast (L + S, EX Special) Repulsa Blast (
Rita backs up and uses magical blasts to light up the stage’s floor. Any unprotected ground opponents will be struck and thrown high into the air.
Finster’s Finest (H + S, Super) Finster’s Finest (H + S, Super) Finster’s Finest (
Rita summons a gateway under the opponent’s feat, which hits if they’re presently on the ground. If it connects, the Putties will take the opponent beneath and begin pummeling them, while Rita and a few other Putties have an impromptu dance party, until the opponent is expelled aloft in a Royal Candle.
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